This site was created by
LAVA Productions
©1999

last updated: 7/5/01

Welcome to the LAVA Gallery section

In case you were wondering what the floor above the main lobby looks like - this is it. Our showcase of selected works. We've divided it into 3 Sections: Section #1 covers Client Work, Section #2 internal projects and results from our Mad Scientists in the Lab and Section #3 the FREE STUFF. Clicking on the thumbnails will bring up the full size image.

Special note on the free textures and models - feel free to download them and use them for your personal work - just remember they're copyright ©1999 LAVAProductions and cannot be used for commercial purposes without permission from us, or we'll have to unleash our lawyer (and he has very many teeth, filed down to sharp points).

Additional work can be viewed at Core.html (2d Design) and see some of Bob's old 3D stuff at the 3D Gallery (please excuse the dust)....

 

SECTION I CLIENT WORKS

 C A S E S T U D Y #1  
 
   
Client: J Walter Thompson/Merrill Lynch
Category: 3D Art (Billboard)
Summary: As a tie-in with a new television campaign launched at the beginning of 2000, Merrill Lynch decided to port the "3D Bull" concept over to billboard advertisements. LAVA Productions was brought in to generate a high-resolution 3D version of the Merrill Lynch Bull icon for billboard-size art (30' - 40' tall) as well as a black-and-white version to be used in full-page newspaper ads. The first image is the 3D Bull as originally requested. The second image is the "toned down" version that was decided on. Last shot is LAVA Productions' Creative Director Robert Stava in front of one of the actual billboards, this one at 46th and Broadway in Times Square. Pay no attention to the rather ominous billboard on the left. The artwork appeared on various billboards throughout the New York City area as well as in full-page spreads in the New York Times and USA Today. Special thanks to David Gorsky at J. Walter Thompson for all his additional work and patience on this project.

 

 C A S E S T U D Y #2  
 
Client: SinVin Realty
Category: Architectural Rendering
Summary: When SinVin Realty Corporation of NYC needed to clearly demonstrate to potential buyers what the proposed renovations of their building at 29th Ninth Avenue in Manhattan would look like, they came to LAVA Productions for a solution. The project required taking AutoCAD files supplied by their Architectural Firm, Selldorf Architects LLC, importing them into 3D MAX, adding appropriate textures and then outputting two print resolution views for an upcoming brochure . The first two images are the final artwork, the last an earlier test composite using a photo of the actual location.

 

 

 

 

 C A S E S T U D Y #3  
 
 
Client: Target For Tonight
Category: Computer Game Modelling
Summary: LAVA Productions is currently engaged in developing the 3D Aircraft models for the upcoming on-line game "Target For Tonight", a WWII night bombing simulator. Pictured here are renders of the first model developed, a British MKII Lancaster bomber. A detailed article on the sim was covered in the summer 2001 issue of "PC Pilot", featuring shots of this Lancaster. Check back for samples of additional aircraft as they are developed, and don't forget to check the official Target For Tonight Website for futher details.

 

 C A S E S T U D Y #4  
 
Client: Giokas Financial Services/NetSetGo
Category: 3D Web Design
Summary: LAVA Productions was contracted by Rochester's NetSetGo to develop an interactive website for Giokas Financial Services. The goal was to create a personal interactive experience for GFS clients using 3D rendered environments for the top level pages with animated rollover states. Shown here are static images of the three main areas of the site: The Main Lobby, The main Client area and the Visitor's center.
 C A S E S T U D Y #5  
 
Client: IBM/Cole Communications
Category: CD-ROM Interface Design
Summary: Throughout the past year LAVA Productions has designed a variety of interfaces for various IBM CD-ROM presentations, contracted through Cole Communications. The images here are samples from this ongoing body of work.

 

 C A S E S T U D Y #6  
 
Client: National Warplane Museum
Category: Web Site 3D Visualization
Summary: The National Warplane Museum is one of the few aircraft museums that maintains vintage WWII aircraft in flying condition.
The objective was to create an interactive screen utilizing 3 renderings of WWII aircraft in the museum's collection. The models were created using scale blue-prints and photographs of the actual NWM planes. The first image depicts the aircraft in the hangar setting, the additional images are detail studies of the P40 "Flying Tiger" created for the scene in 3D MAX.

 C A S E S T U D Y #7
 
   
Client: J. Walter Thompson/Merrill Lynch
Category: 2D Web Design

Summary: This project was developed as an addition to the existing Merrill Lynch site to help generate a 'buzz' throughout the Companies' worldwide offices in conjunction with the release of a new upcoming television campaign (consisting of three commercials). The entire adjunct site was revealed in sections over a span of weeks as each commercial aired.

The top image was one of the three the initial banner ads that appeared as a teaser by asking a question (related to the particular commercial), leading to the "jump" page (middle image) which supplied additional yet not complete information, finally taking the user to the 'pay-off' - the section which gave all the answers and background.

The site (and the campaign) was a huge success for Merrill Lynch. The client was so pleased with the web design they had each of the three jump page montages recreated as posters.

 C A S E S T U D Y #8
 
   
Client: Craig Herron/"A Fall from the Clouds"
Category: Entertainment/3D

Summary: "A Fall From the Clouds" is a digital film currently in production at Herron Designs. The film is set in France, 1917, and utilizes both live-action actors and CGI generated models. LAVA Productions helped out by creating this lo-res Halberstadt CLII, a German Bomber, to be used in a few background shots. For more information on this project check out:

http://www.bizclip.com/herrondesigns/

 C A S E S T U D Y #9  
 
Client: Buck & Pulleyn/Xerox
Category: 3D Visualization/Animation: Tradeshow Booth
Summary: For an upcoming trade show Xerox faced a problem: a part of the booth was to be dedicated to their new Docutech technology. The dedicated area would have a small footprint but still prominently convey branding and information in a way that would draw in the attendees. LAVA Productions was brought in to develop a solution and create a 360 degree animated visualization of it. We came up with a compact design that combined the look and feel of the Docutech line with touch controlled flat-screen monitors.

 C A S E S T U D Y #10  
 
   
Client: Buck & Pulleyn/n-Soft
Category: 3D Visualization: Tradeshow Booth
Summary: N-Soft, a French software company, was looking to spice up it's trade-show presence with a booth design that would be both unique and tie in with a proposed advertising campaign. The solution: a booth design that would have the inviting feel of a park as well as allowing the unobstructed flow of attendees. Created to scale, multiple views of the design were then made available to the client.

 C A S E S T U D Y #11
 

   
Client: R Hildebrand
Category: Furniture Design

Summary: This project demonstrates how 3D can be used to develop real-world objects. In this case the client had a concept for a coffee table. Using 3D MAX, a couple of visualizations were developed (1st Picture), trying out various wood types in the process (Oak, Teak, Cherry, etc.). After various discussions regarding design practicality, aesthetics, lumber pricing, etc, the second design was decided on, to be built with Mahogany.

Working closely with a furniture builder, detailed blueprints were then  developed by LAVA (2nd Picture) including a "Cut template" which worked out the best way all the various pieces should be cut out of available lumber to minimize waste, as well as calculating the exact cost of materials.

The final picture shows the finished table.

 

SECTION II INTERNAL WORKS

 

 C A S E S T U D Y #1  

 
Title: Brazil Renderer Tests
Category: 3D Stills

Summary: These images are some initial tests using the Brazil Renderer (www.splutterfish.com) to simulate "real world" lighting in 3D MAX. All scenes were rendered on an Athlon 1.4Ghz with 1GB of RAM. The first image uses only one directional light and the Brazil test material (Render time: 14 min). The second is a glass/transparency test with a diffused lighting set-up (two omni-lights projected through self illuminating "white cards") using the Brazil test material (Render time: 54 min). The last has a duel purpose: to see how the renderer works with "standard" 3D MAX textures as well as using the built-in 3D MAX "sunlight" function. In this case, the sun was set to Northern Tunisia, July 6th, 2pm, 1943. This scene also utilizes the "Skylight" function of the Brazil render with an environment map applied.

We'll be posting additional tests as they become available.

 C A S E S T U D Y #2  

 

 
Title: Studio Apartment
Category: 3D Architectural Visualization
Summary: This scene was created in 3D MAX from an open loft design by Gabellini Associates, by simply looking at a photograph. Next time we'll try something with blueprints. Much easier.

 

 C A S E S T U D Y #3  

Title: Welcome to LAVA Productions
Category: Animation

Summary: In Part I of a self-promotion piece, we discovered the origins of the LAVA Logo: apparently this guy has been forging stuff for us in the basement - didn't even know he was on the payroll. Probably because he's not exactly from this dimension. Regardless, here are a few frame grabs from the opening sequence....

 C A S E S T U D Y #4  

Title: AIR WAR ETO: Escort to Berlin
Category: Game Concept

Summary: One of our internal projects is the "AirWar" series, a modular WWII Flight Simulator put together the way we'd like to see a game done. The first installment is "Escort to Berlin", covering the the later years 1943-45 in the E.T.O.

We can't give you too many details but we can share with you some of the graphics that have been developed. The first two images are the front and back cover designs. The next two are sample interface screens. The fifth image, a P51D cockpit, gives a good idea of the cockpit detail we're planning to develop and the last an early version of an actual game aircraft....

 

We'll keep you posted on latest developments.

 C A S E S T U D Y #5  

 

 

Title: Lena Character Study
Category: 3D Character Design
Summary: What can we say? We needed a secretary for our on-line office. Photoshop, 3DMAX and Character Studio were all the tools we needed....

 C A S E S T U D Y #6  

 

 

Title: LAVAsmith Character Study
Category: 3D Character Design
Summary: Character study of the smith we created for an upcoming promotional animation.

 C A S E S T U D Y #7  

 
Title: Polaroid to the Landlord
Category: 3D Visualization
Summary: Here in NYC we have all sorts of pest control problems. Roaches. Mice. Rats. Mini-Raptors. This started out as a study in dirty textures, then things got carried away....

 

 

SECTION III FREE STUFF
Here at LAVA Productions we certainly believe in sharing with the 3D community. Of course we can't give away the ranch but here are a few things to enhance your creativity. Check back for additional modelks and textures....

M O D E L S  

NOTE: All models are in .MAX format. Meshes and textures are contained in a .zip file


DESIGNER CHAIR
Comes with fatigued leather
texture


ME109G-6
First attempt in 3D MAX at a hi-res plane. Pilot included.


The LAVA Book
Old Book - but hey, you can always customize the cover....


Steel Column
Based on a typical subway girder.
   

T E X T U R E S  

NOTE: Textures are all in .jpg format.

Church Stone 184k Rust and Paint
162k
Tree Dirt
239k
Church Stone Bump Map
112k
Slate Sidewalk
w/leaves
964k
Weathered Planking
462k